Beating, Bleeding, Breating
Beating, Bleeding, Breathing uses electronic dance music, pine and excessive quantities of marshmallow to reconstruct embodied experiences. The materials transform. They seep, mutate, copulate, gestate, salivate, solidify, de-solidify, cruise, bruise, bleed, bend, bulge, and bond. The tension and uncertainty between the materials are palatable. The speaker plays a bouncy track that never evolves: an endless bass creates the sensation of being stuck or held in a loop. Over time, the sound shifts from joyous to an assault on the senses. The weight of the speaker is holding the structure together however the vibration of the music causes the laminated timber to ooze a white substance.